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タグ: teaching
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Fake Corpses and Real Fun: Exploring Social Frames in Pervasive Games
[日本語版が下にあります] Figure 1: I lie dead on the floor surrounded by students going about their day. Some are working on their essays, homework, and other academic pursuits. Some are relaxing, eating, or just going along with their day. None of them know why I’m lying on the floor. None of them know that I’m dead.…
Integrating AI into the TBLT gaming framework
I’ve been working on integrating AI-generated feedback into the TBLT gaming framework recently and will outline how, and why I have been doing so in this post. First, what is the TBLT Gaming framework? TL;DR: It’s a TBLT approach to teaching languages with games. It looks like this: Wanna know more? You can get a…
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New class: The History of Video Games
I’ve been tasked with teaching a new class in the fall semester and it has to be related to culture in some way. So, me being me, I decided to do it about video game culture, charting video game development from the past up to the present day, and stopping in at some cultural points…
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Teaching with Diplomacy — Week 2
At the start of the class today we spent some time thinking about useful language for playing this game, focusing on For Negotiating, the students provided a bunch of useful expressions like “What do you want (me to do)?” and “Let’s make a deal” as well as some simple First Conditional if-statements (if you _____,…
Teaching with Diplomacy — Week 1
I taught students about Diplomacy last week and we had the first official day today. It got off to a flying start. A SUPER good day for Germany — they got to make three new units at the end of the first year…! Class structure: They have a zine in which they also have to…