現在お買い物カゴには何も入っていません。
タグ: lesson
-
Fake Corpses and Real Fun: Exploring Social Frames in Pervasive Games
[日本語版が下にあります] Figure 1: I lie dead on the floor surrounded by students going about their day. Some are working on their essays, homework, and other academic pursuits. Some are relaxing, eating, or just going along with their day. None of them know why I’m lying on the floor. None of them know that I’m dead.…
-
New class: The History of Video Games
I’ve been tasked with teaching a new class in the fall semester and it has to be related to culture in some way. So, me being me, I decided to do it about video game culture, charting video game development from the past up to the present day, and stopping in at some cultural points…
Teaching with Diplomacy — Week 3
This week, we spent around 30 minutes looking at conditionals in English. I created a worksheet to refresh students’ memories on how to use “if,” specifically the 1st and 2nd conditionals. I also spent time explaining the difference between the two conditional forms in terms of their meaning (possibility, current state, future states, etc.). The…
-
Teaching with Diplomacy — Week 2
At the start of the class today we spent some time thinking about useful language for playing this game, focusing on For Negotiating, the students provided a bunch of useful expressions like “What do you want (me to do)?” and “Let’s make a deal” as well as some simple First Conditional if-statements (if you _____,…
Teaching with Diplomacy — Week 1
I taught students about Diplomacy last week and we had the first official day today. It got off to a flying start. A SUPER good day for Germany — they got to make three new units at the end of the first year…! Class structure: They have a zine in which they also have to…